#ifndef POINT_H
#define POINT_H

#include <physics>
using namespace physics;

class Point : public ConvexShape
{
private:
    vector3 pt;
protected:
    vector3 doGetSupport(const vector3&) const;
public:
    Point();
    Point(scalar x, scalar y);

    const vector3& position() const;

    void position(scalar x, scalar y);
};

#endif // POINT_H
